I made this prop using Maya for both modeling and making UV´s, and Substance Painter for making textures (I think the concept is from one of the Fallout games).
3/4 Shot
3/4 Shot (Textured Wireframe)
3/4 Shot (AO Wireframe)
Profile Shot
Profile Shot (Textured Wireframe)
Profile Shot (AO Wireframe)
3/4 Back Shot
3/4 Back Shot (Textured Wireframe)
3/4 Back Shot (AO Wireframe)
Bullet 3/4 Close Up
Bullet 3/4 Close Up (Textured Wireframe)
Bullet 3/4 Close Up (AO Wireframe)
Bullet 3/4 Back Close Up
Bullet 3/4 Back Close Up (Textured Wireframe)
Bullet 3/4 Back Close Up (AO Wireframe)
Metal UV Maps and Textures
Wood UV Maps and Textures
Bullet UV Maps and Textures
Reference (Contact me if ypu know who made this to give proper credit)